JOSÉ BIDARRA

JOSÉ BIDARRA

Email: jose.bidarra@uab.pt

Brief CV: José Bidarra earned a PhD from Universidade Aberta, in the field of Educational Sciences, specializing in Educational Communication. He is currently a professor at this university, where he lectures several curricular units on a regular basis, mostly in the areas of digital narratives, multimedia and e-learning. In addition, he is the coordinator of the Informatics, Physics and Technology Section (SIFT) as well as a member of the Coordinating Council in the Department of Sciences and Technology (DCeT) at Universidade Aberta. He is also a member of the Coordinating Committee for the PhD in Digital Media-Art (DMAD), a partnership between Universidade Aberta and the University of Algarve.

Research Interests:  His activities focus on the areas of e-learning, narratives, digital games and digital media. He is responsible for mentoring several Master’s and PhD theses. He frequently collaborates in transnational projects and occasionally provides consulting and vocational training services for several institutions.

Latest Publications:

Balula Dias, S., & Bidarra, J. (2020) A/B/C-Teach Framework: The application of AI in Blended Learning. In G. Ubachs (Ed.) The Envisioning Report for Empowering Universities. (pp. 22-24). Maastricht, NL: EADTU. Disponível em: https://tinyurl.com/empower-report-2020

Bidarra, J. (2020). O Papel do Mobile Learning na Educação. In Santos, V. (Ed.) Novas Tecnologias de Informação ao Serviço do Ensino / Formação. (pp. 170-173). IEFP, Citeforma, NOVA IMS. ISBN: 978-989-638-077-9.

Bidarra, J. (2020). Jogos no Ensino e na Formação. In Santos, V. (Ed.) Novas Tecnologias de Informação ao Serviço do Ensino / Formação. (pp. 134-138). IEFP, Citeforma, NOVA IMS. ISBN: 978-989-638-077-9.

Bidarra, J., & Severo, L. F. (2020). A espacialidade da tela vertical nas narrativas digitais contemporâneas e as reconfigurações do aspect ratio no audiovisual. Tríade: Revista de Comunicação, Cultura e Mídia, 8(19), 177-191. https://doi.org/10.22484/2318-5694.2020v8n19p177-191 Indexado: Latindex. http://periodicos.uniso.br/ojs/index.php/triade/article/view/4136/3861

Bidarra, J., & Sousa, N. (2020). Implementing Mobile Learning Within Personal Learning Environments: A Study of Two Online Courses. International Review of Research in Open and Distributed Learning, 21(4), 181-198.  DOI: https://doi.org/10.19173/irrodl.v21i4.4891 Indexado: Scopus

Cruz, S., & Bidarra, J. (2020). Pelo Futuro do Passado – Uma instalação que (re)conecta a relação do homem com a natureza. Comunicação publicada nas atas da 2nd International Conference on Digital Creation in Arts and Communication, ARTeFACTo 2020, Faro, 26-27 de novembro de 2020.

Køhler Simonsen, H., & Bidarra, J. (2020). Artificial Intelligence and Learning Activities: A Match made in Heaven? Paper publicado nas atas da conferência EDEN 2020 – 11th EDEN Research Workshop, Lisboa, Portugal, 21-23 de outubro de 2020.

Sampaio, K., Bidarra, J., & Araújo, C. (2020). Transmedia Storytelling in Open Educational Resources as a Methodology for Preventing Syphilis Among Young People. Paper publicado nas atas da conferência EDEN 2020 – 11th EDEN Research Workshop, Lisboa, Portugal, 21-23 de outubro de 2020.

Rocha, R. S., Gomes, Â. M., & Bidarra, J. (2020). Backyard Sounds: An Immersive Sound Experience in Almenara-Vale do Jequitinhonha, Brazil. International Journal of Creative Interfaces and Computer Graphics (IJCICG), 11(1), 1-17. doi:10.4018/IJCICG.2020010101.  Indexado:  ACM Digital Library, CrossRef.

Bidarra, J. & Rusman, E. (2017). Towards a pedagogical model for science education: Bridging educational contexts through a blended learning approach, Open Learning: The Journal of Open, Distance and e-Learning, 32(1), 6-20, DOI: 10.1080/02680513.2016.1265442.

Azevedo, W., & Bidarra, J. (2017). Blendwave: A sound design tool for audiovisual authors. Short paper publicado nas atas da 8th International Conference on Digital Arts – ARTECH 2017, Macau, 6-8 de setembro.

Carvalho, I., Porto, C., & Bidarra, J. (2017). FeelOpo: Feeling the beat of Oporto. Instalação de arte digital publicada nas atas da 8th International Conference on Digital Arts – ARTECH 2017, Macau, 6-8 de setembro.

Rodrigues, P. & Bidarra, J. (2016). Transmedia storytelling as an educational strategy: A prototype for learning English as a second language, International Journal of Creative Interfaces and Computer Graphics (IJCICG): Special Issue on the ARTECH 2015 International Conference, 7(2), 55-66. Disponível em: http://www.igi-global.com/journal/international-journal-creative-interfaces-computer/1161.

Gomes, C.M.C, Figueiredo, M.J.G., Bidarra, J., & Gomes, J.D.C. (2016). Project Flappy Crab: An Edugame for Music Learning. In J.M. Spector et al. (eds.), Competencies in Teaching, Learning and Educational Leadership in the Digital Age, (pp. 287-301). Springer. ISBN: 978-3-319-30295-9

Bidarra, J., & Figueiredo, M. (2016). A aprendizagem online com base nos jogos e na realidade aumentada: Aplicação do modelo AIDLET. In Práticas e Cenários de Inovação em Educação Online, (pp. 128-156). Universidade Aberta. ISBN: 978-972-674-786-4

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